I was inspired by art from Volfos game ( Hunger ) made in 2000 and decided to make this game art portfolio piece.
Software used, Maya, 3ds max, Zbrush, Substance painter, Chaos Vantage and VrayGPU.
Most complex task was translate mechanics from 200pixel image to 3D mechanics so there was a lot of improvisations and designing.
No Ai was used to make this art.