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Game ready ( trash can, Palette, flopy ) . Half empty / half foul - lifestyle visual identity

Project encompassed several of my projects , which is crowned and inspired by lifestyle brand Half Empty/ Half Foul i created several years ago.
This was part of assignment on Artbully production game workshop.
I made all the models in the scene. Trash can, palette and floppy disk are game ready. Bags, finger, nails, particles, environment and renders were not part of the workshop.

Trash can has 1283 polys, palette has 1264 polys. one for each 4k texture set.
Biggest challenge was optimizing palette planks for packing on one 4k map.
I've done it by making 6 individual planks and mirroring them in order to have all 12 top planks unique without repeating texture details.
Floppy disk i'll put on another project.

High poly

High poly

color coding of repeated and mirrored planks for optimizing UV.

color coding of repeated and mirrored planks for optimizing UV.

Low poly

Low poly

Trash can maps

Trash can maps